![]() While turn-based random encounters and exploration remained, the game introduced a sprawling open world, full 3D character models and monsters, a revamped graphical menu, and (in the US) a fully orchestrated score along with voice acting for cutscenes. To date, the PS2 version of Dragon Quest VIII is still probably the most presentationally pleasing installment of the historically antiquated series. ![]() The end result is a game that holds together better than Dragon Quest VII overall but falls somewhat short of being a definitive version of Dragon Quest VIII. Rather than being a ground-up redesign of the game as Dragon Quest VII was, VIII is more or less a straight port of the PS2 original with a few changes stacked on top. The 3DS version of Dragon Quest VIII, released in the US today, is different. Square Enix used the extra power to give all the games a shiny new coat of paint in addition to the streamlined gameplay and new content. Up until now, all of those remakes have been upgrades from the originals-the DS was more powerful than the NES and the SNES, and the 3DS is more powerful than the original PlayStation. The international version of the game features several updates to the original Japanese version, including voice acting, graphic menu, symphonic soundtracks, and flashier effects.Square Enix has been re-releasing Dragon Quest games on the DS and 3DS for a decade now, if you can believe it-beginning with 2007’s Dragon Quest IV: Chapters of the Chosen, the developer has released five remade mainline DQ games for Nintendo’s dual-screened handhelds (plus Dragon Quest IX, a new title first released on the DS). The Alchemy Pot system allows players to gather recipes and mix items to create new ones. After a required amount of skill points has been invested into a particular category, the correspondent character learns a new ability or becomes more proficient with the chosen weapon. These categories include three different kinds of weapons, fisticuffs, and a discipline unique to each character. In addition to experience points, the player receives skill points from battles, which can be manually allocated into a skill category of the player's choice. Like in the previous Dragon Quest games, many objects can be interacted with for example, barrels can be physically lifted, carried, and broken, to reveal items hidden within. The game features full camera rotation and optional first-person view. ![]() Unlike its predecessors in the series and most Japanese RPGs in general, the game features a continuous world with fairly vast landscapes and integrated towns and dungeons, as opposed to world map traveling and locations represented by icons. A sole surviving castle guard journeys with the king, the princess, a reformed bandit named Yangus and a few other companions in search of the evil jester and a way to break the curse.ĭragon Quest VIII: Journey of the Cursed King is a traditional Japanese-style role-playing game with random enemy encounters, simple turn-based combat mechanics, and management of a party consisting of four characters, each belonging to a clearly defined class. Using the power of the scepter, Dhoulmagus destroyed the castle, placed a curse upon the kingdom and its people, and turned King Trode into a troll and the princess into a horse. DescriptionThe court jester Dhoulmagus of the kingdom of Trodain stole a powerful magical scepter sealed beneath the royal castle.
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